scahp Posted October 14, 2011 Share Posted October 14, 2011 i think this problem appeared only small object. (object size in 3dsmax : Length 0.148, Width 0.229, Height0.471) but my project must use little physics boxs. first object set dummy. second object set rigidbody. and i set balljoint between two objects. but second body scale changed zero. and i can't changed other value(not zero). i attached some screenshot, and used objects. Link to comment
scahp Posted October 19, 2011 Author Share Posted October 19, 2011 I solved problem by "Shapes-based mass parameters" option in Body. I was disable the option, and set mass and inertia manually. and i did not make shapes. I think, this problem come from shapes. and i attached setting values by screenshot. Link to comment
manguste Posted October 19, 2011 Share Posted October 19, 2011 Is the problem solved in the end? In case you still got problems with these small boxes, you can increase mass/density to stabilize body-joint system. And try decreasing Angular damping (Angular parameter); it can be a very small value. Actually, the smaller it is the better in your case. Link to comment
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