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C++ component system organisation


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I have been looking into component system in c++ and all the components created irrespective of the folder structure in the source folder is created in a single folder in the editor( component system) .

I would like to organise the components of different node or entity in separate folder in the component system folder in the editor. Is there any way to do that?

Edited by parthip
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Hello! 

new components will always create properties in the "data/ComponentSystem" folder. 

However, after the first generation, you can manually move this .prop file to any directory and everything will work fine. Even if the component parameters change, the property will be regenerated in the same directory. So you can organise the components of different node or entity in separate folder.

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