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Automatic navmesh generation and visualization


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Posted

When it can be expected?
Maybe this year?

In similiar way that Unity does it.

Posted

Right now, we don't have plans to implement navmesh generation directly inside the editor.

The suggested approach is to utilize Navigation Sectors along with code to generate routes: https://developer.unigine.com/en/docs/2.18.1/code/usage/navigation_and_pathfinding/routes/

Also you can contact UNAIT developer in order to get access to the powerful navigation toolset: 

Thaanks!

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