kgregor Posted August 6 Posted August 6 When it can be expected? Maybe this year? In similiar way that Unity does it.
silent Posted August 7 Posted August 7 Right now, we don't have plans to implement navmesh generation directly inside the editor. The suggested approach is to utilize Navigation Sectors along with code to generate routes: https://developer.unigine.com/en/docs/2.18.1/code/usage/navigation_and_pathfinding/routes/ Also you can contact UNAIT developer in order to get access to the powerful navigation toolset: Thaanks! 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
Mikhail_K Posted August 22 Posted August 22 (edited) You can also check this: https://github.com/recastnavigation/recastnavigation Edited August 22 by Mikhail_K typo
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