Sevdat Posted July 3 Posted July 3 Good evening, I like creating scripts from 0. How can I integrate my scripts to your engine properly? In Unity I just created a shape and attached the script to it but I see that you have AppEditorLogic, AppSystemLogic, and AppWorldLogic.
silent Posted July 3 Posted July 3 You can use C# component system basically the same way that in Unity. Right click in Asset Browser and select Create Code -> C# Component. More information you can also find in our introduction learning course for beginners: https://developer.unigine.com/en/docs/latest/learn/06_implementing_app_logic/ 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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