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Jumping up and down in loop


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Posted

I made a scene with ground in Blender and exported to Unigine.
When camera falls to ground it doesn't stop there. It is jumping up and down a little bit and in loop.
What am I doing wrong?  Scaling is set to 1.0, 1.0, 1.0 for ground mesh.
I also enabled "Intersection" and "Collision" options for my mesh.

Posted

I think I solved it, by having bigger radius and height of character controller

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