corney Posted March 15 Posted March 15 Hello, I'm wondering how to integrate, my generated NeRFs and gaussian splats in unigine. Is there a way to import end render them. I can't believe there no support for *.ply files? Thanks in advance, corney
sweetluna Posted March 18 Posted March 18 Hi Corney, We don't support for neither NeRF nor for Gaussian Splats at the moment. For that purpoise there is possibility to make it manually by implementing Gaussian Splatting for your self. There is a lot of implementations avaliable on the web, so just to name a few: - aras-p/UnityGaussianSplatting: Toy Gaussian Splatting visualization in Unity (github.com) - MrNeRF/gaussian-splatting-cuda: 3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up! (github.com) Former one should be possible to implement in Unigine with standart methods via materials and some C++ code. The latter one works via CUDA, which is possible to integrate into the engine with current API for DX11/GL, however going from 2.18.1 Release there will be new API for interoping CUDA and other APIs with Engine's Graphics APIs, it's still hasn't got a documentation yet, I'll provide with some once it's ready. Hope this helps! May RenderDoc/Nsight Graphics/Intel GPA bless you
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