Tessalator Posted August 24, 2023 Share Posted August 24, 2023 The changes to node data (get/set) and XML support are really powerful. Nice work! Adding a write event would provide even more power and make it easy to use it as a message port. Link to comment
silent Posted August 25, 2023 Share Posted August 25, 2023 What do you mean by write event? Could you please elaborate more on this? Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Tessalator Posted August 25, 2023 Author Share Posted August 25, 2023 (edited) I would like to trigger actions when information is written to Node.Data. void SetData (string name, string data) Maybe something like: Engine.AddCallback(OnNodeDataChange, (Node node, string name) => { } ); or Engine.AddCallback(OnNodeDataChange, Node, () => { } ); or it could be a virtual method on Node itself. This would fire when SetData completes. In my case I want to use it for node-to-node messaging. It's just a nice to have. Edited August 26, 2023 by Tessalator added other approaches Link to comment
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