ShadowZelda Posted August 8, 2023 Share Posted August 8, 2023 Hello, I migrated my project from 2.16.1 to 2.17.0.1. Everything worked as intended in 2.16.1, but the omnni lights cause huge visual problems in 2.17.0.1 (and it is definetly coming from them). As you can see in the picute, it looks completely off and weird with the reflections. But thats how it looks after migrating the project. Does anyone know why they look wrong and how it can be fixed? Kind regards Edit: If anyone else encounters the same problem: Set the height of the shape above 0 for example to 0.00001, this will fix the issue. Link to comment
bmyagkov Posted August 8, 2023 Share Posted August 8, 2023 Hello! @ShadowZelda Unfortunately, there is no record of this issue in our internal bug tracker and manual reproduction attempts have also been unsuccessful. Could you please assist us by providing a small sample scene? It would be preferable to submit this through the internal support ticket using the following form: https://developer.unigine.com/en/personal/create-support-ticket Thanks! 1 Link to comment
bmyagkov Posted August 9, 2023 Share Posted August 9, 2023 After investigating the sample it was determined that the problem could be resolved by increasing the "Height" value in the "Shape" section. Simply raise it to 1 to eliminate the graphical artifacts. This issue will certainly be addressed in the upcoming SDK update. Thanks! Link to comment
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