Nori_SC Posted July 6, 2023 Posted July 6, 2023 (edited) when i add -console_command "show_visualizer 1" to arguments game window turns black works fine with out the command edit: i just wanted to enable it, it is annoying to turn on every restart, it is probably a bug or im doing somfing wrong Edited July 6, 2023 by Nori_SC forgotten something
silent Posted July 7, 2023 Posted July 7, 2023 Nori_SC Looks like the -console_command argument you added is conflicting with the enabled Run Current World checkbox. As a partial solution, you can disable the checkbox and use the following line for the arguments field: -console_command "world_load SpaceGame && show_visualizer 1" In that case you are manually emulating behavior of the Run Current World checkbox, and you would also need to adjust the world name manually. We will also explore ways to enhance custom console commands and ensure compatibility with the world_load. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
Nori_SC Posted July 7, 2023 Author Posted July 7, 2023 found work araund by adding #if DEBUG Unigine.Console.Run("show_visualizer 1"); #endif inside AppWorldLogic Init() not a perfect solucion it works with Run Current World
silent Posted July 7, 2023 Posted July 7, 2023 Great idea :) How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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