Amerio.Stephane Posted May 10 Share Posted May 10 Hi, this is found in EyeTrackingProxy.cpp in VR: if (reflection->getFunctionName(i) == "getFocusWorldPosition") getFocusWorldPositionID = reflection->getFunctionID(i); if (reflection->getFunctionName(i) == "isValid") isValidID = reflection->getFunctionID(i); Are you sure this is intended? ...\vr_sample\source\Framework\Components\Players\EyetrackingProxy.cpp(16,64): warning C4130: '==': logical operation on address of string constant ...\vr_sample\source\Framework\Components\Players\EyetrackingProxy.cpp(18,50): warning C4130: '==': logical operation on address of string constant Link to comment
silent Posted May 10 Share Posted May 10 Hi Stephane, Yep, that's not intended (and already fixed in the internal dev branch). Thank you for pointing that out! :) How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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