SaviorRUS Posted February 7, 2023 Posted February 7, 2023 Hello! I have such a question, your UI documentation says that the engine provides opportunities to create an interface, including 3D effects, activation animation, etc. However, in the documentation itself there are no examples of creating the same animations and ui effects. Where you can see examples or read about it. Or can someone tell how it happens in general in unigine.
silent Posted February 8, 2023 Posted February 8, 2023 This exact text from documentation was written 15+ years ago and may have misleading information. No more activation animation effects are presented. 3D effects can be interpreted as current ObjectGuiMesh object (you can render GUI in mesh inside 3D world) or some kind GUI transformations like in transform_00 sample from built-in UnigineScript samples: Thanks for pointing that out, we will update docs in this section soon. 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
SaviorRUS Posted February 8, 2023 Author Posted February 8, 2023 (edited) Oh, that's how. Thanks) Hmm, then maybe, for example, from the scene with the robot , I will do ) Edited February 8, 2023 by SaviorRUS
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