Amerio.Stephane Posted February 3, 2023 Share Posted February 3, 2023 (edited) Hi, When doing a VR session, the person with the headset has a much larger view than what is replicated in the desktop view. This is expected because of course the view in the headset are warped etc to adapt to the headset lenses. But we have a use case where we want to monitor and record exactly what the user is seeing (at least for one eye), so we'd like to see in the desktop view a replica of the headset view, not a cropped view. Is it possible? Could it be an option? EDIT: "SteamVR/Display VR View" shows exactly the same view as the the Unigine viewport, ie without the warping :( Thanks! Edited February 3, 2023 by Amerio.Stephane Link to comment
silent Posted February 3, 2023 Share Posted February 3, 2023 Hi Stephane, Are you still running Oculus Quest? Or it can be reproduced with any HMD? Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Amerio.Stephane Posted February 3, 2023 Author Share Posted February 3, 2023 This is with a Vive Pro and Varjo. Not tested with the Quest yet. Link to comment
silent Posted February 3, 2023 Share Posted February 3, 2023 OK, thanks for the info. We will see what we can do here prior to 2.17 update. In the meantime I guess the only way to avoid this would be to record SteamVR output. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Amerio.Stephane Posted February 3, 2023 Author Share Posted February 3, 2023 Just to make it clear, this is what we are looking for (even just one eye would be fine) I couldn't find a way to have this kind of view with the SteamVR interface Link to comment
silent Posted February 4, 2023 Share Posted February 4, 2023 Btw, did you tried to change viewport mode via vr_viewport_mode console command in the engine? You can switch between mono and stereo, but there will be no distortion as far as I remember. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Amerio.Stephane Posted February 6, 2023 Author Share Posted February 6, 2023 On 2/4/2023 at 5:43 AM, silent said: vr_viewport_mode This is what I was looking for! vr_viewport_mode 2 makes the trick! Thanks! 1 1 Link to comment
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