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No vibration in VR with a Quest?


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I'm testing the vr_sample (2.16.1) with a Quest (with air link enabled to a PC), but there is no vibration at all in the controllers.

In the sample, the vibration is activated when you touch a movable object with a controller with this line of code:

oculus.setControllerVibration(OCULUS_DEVICE_CONTROLLER_LEFT, 100, amplitude * 0.25f);

Can you confirm that it should work with a Quest with air link?

What should I do to make it work then? (Of course, the controller vibrates correctly in other games...)



Edited by Amerio.Stephane
added unigine version 2.16.1
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I'm using the Oculus plugin. Did you mean that OpenVR should also work with an Oculus/Quest device?

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