nitrooo Posted January 7, 2023 Share Posted January 7, 2023 Is there a point of learning Qt at this point? I would like to write some plugins and port my editor tools from Unity, but I can read from posts that "We are working on removing Qt from the Editor's API" and also from the documention "This feature is an experimental and is not recommended". In addition to that Qt 5.12.3 is so outdated and even download links are dead. So what is actual state of plugins? I am interested in C++ plugins. Link to comment
silent Posted January 9, 2023 Share Posted January 9, 2023 nitrooo Qt plugins will be for quite some time with us (at least for couple of years or so). In order to download Qt 5.12.3 you can use Qt Maintenance Tool (check in Archive): How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
nitrooo Posted January 9, 2023 Author Share Posted January 9, 2023 I found and downloaded Qt from their website and I compiled example plugin. Unfortunately I got slapped in the face again. It looks so awful. You have serious problems with entire editor, Qt and DPI scaling. This is unacceptable. Link to comment
silent Posted January 9, 2023 Share Posted January 9, 2023 Yes, there is indeed some improvements that needs to be done in terms of better HiDPI support (including Qt and Editor widgets). In 2.17 I hope that runtime (engine widgets) would have some improvements in that field of area, but not sure about Qt and Editor. If we would have some time we will surely take a closer look into this. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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