McSeem Posted December 11, 2022 Share Posted December 11, 2022 When using desktop scaling, view port frame appears incorrectly in Editor GUI. Linux Manjaro, KDE Plasma with 112,5% desktop scaling. Is it possible to fix it somehow without returning to 100% desktop scale? Link to comment
silent Posted December 12, 2022 Share Posted December 12, 2022 McSeem At this time I'm afraid there is no way to fix this behavior other than specifying custom QT scaling factor via environment variable: export QT_AUTO_SCREEN_SET_FACTOR=0 export QT_SCALE_FACTOR=1 export QT_FONT_DPI=96 But this may affect other QT applications as well, so the better option would be to specify enviroment variable just before the actual application start in terminal, something like that: env QT_SCALE_FACTOR=1 Editor_x64 -extern_plugin "FBXImporter,GLTFImporter" -data_path "../data/" How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
McSeem Posted December 15, 2022 Author Share Posted December 15, 2022 (edited) silent, Thank you for the advice :) Does it work for you? For me, none of the suggested methods solved the problem. Edited December 15, 2022 by McSeem Link to comment
silent Posted December 16, 2022 Share Posted December 16, 2022 Well it's worth trying :) That didn't work for me either, but I thought maybe on different linux distro it may produce different results. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Recommended Posts