romain.janil Posted October 14, 2022 Posted October 14, 2022 HI, i have this very annoying problem with haze when sun is below "horizon" but not fully disabled (only preset 0 on, default scattering luts etc), it happens when haze is physically based, or even long/shot distance range. It's some lanscapeTerrain world so no curvature involved here. There's always a glow and in the middle a "black" ghost spot of the sun, appearing on top of everything. Here on the screen shot 1 there's nothing but the environnement displayed, and on 2 some vast landscapeTerrain + water (camera and bis distance are huge). 3 with a cmaera far clip of 1000 and sharpen intensity of 10 (!), it's even more visible. I already noticed that but here it's really visible. How would you get rid of that artifact ? I expect that sun glow/black spot would would not be visible below horizon when sun is set. Do I need to modify the scattering luts ? Thanks
bmyagkov Posted October 14, 2022 Posted October 14, 2022 Looks like we have solved the issue via PM and will wait feedback on the results. Thanks!
romain.janil Posted October 14, 2022 Author Posted October 14, 2022 indeed, I'll keep you updated, thanks
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