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Request: Focus to zoom only on the Mesh objects of a node


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Hi, 

Most of our IG entities nodes contains not only mesh parts, but also lights, or cameras, or even particles. Currently, when clicking 'F' to focus on a node, the editor will zoom in or out to show the maximum of the node, including the extend of the cameras/light/particles ranges. This can be very inconvenient in some cases, as the mesh part can be very small when compared to a embedded camera/fx position and range.

I'd suggest to add a modifier on the 'F' to focus (maybe Shift+F?) so it would only focus on the mesh parts of the selection. This would be sooooo usefull to us!

Thanks!

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