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2.16b editor not supporting DX12 / Vulkan


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Selecting DX12 / Vulkan from SDK browser v2 and trying to open a new project -> editor crashes with both of these API..
Since they're experimental, it is fine, but are you right aware of it?


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Hi Charles,

DX12/VK will continue to be in experimental stage after 2.16 release. And DX12/VK is only suitable for runtime usage at this moment.

Once LandscapeTerrain would be added to these APIs and support for multiple Windows it would be possible to use them in Editor.


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How to submit a good bug report
FTP server for test scenes and user uploads:

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