Lales.Charles Posted September 6, 2022 Posted September 6, 2022 Hi, We'd lile to give a try to 2.16b with our data.. but there are some issue. We removed our mount points, keeping only the one towards your data (assets vegetation, scans, vfx). We performed a manual update 2.15.1 -> 2.16b with usc_x64.exe upgrade.usc [...] and no issue on that. Opening editor, there is still a migration running.. why? The it crashes just after "Load cache textures" seems to be done, c.f. attached log. I tested as well with new project empty template 2.16b + vegetation addons migrated to 2.16b -> same result. Can you reproduce? Is it normal? Regards, Charleseditor_log.txt
vvvaseckiy Posted September 7, 2022 Posted September 7, 2022 Hi Lales.Charles, That's bug, we roproduced it in 2.16-beta and it's alredy fixed in out internal rc for 2.16. The fix will be shipped with upcoming release 1
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