lucasv67 Posted January 31, 2022 Share Posted January 31, 2022 Hello, I am using Unigine 2.6.1, I want to optimize the simulation by setting a maximum FPS. I find some answers here but for Unigine version >2.6, I have tried all of them but nothing works : - The parameter "render_max_fps" : I set it to a low value, but it doesn't affect the simulation. - The parameter "video_refresh" (when "video_vsync" = 1) : I also set it to a low value, but nothing change. Should these parameters also work for version 2.6.1 ? Is there another setting avalaible in version 2.6.1 to set the maximum FPS ? Thanks Link to comment
werner.poetzelberger Posted February 1, 2022 Share Posted February 1, 2022 Dont know straight answer. Is it in the docs? https://developer.unigine.com/en/docs/2.6.1 Link to comment
lucasv67 Posted February 1, 2022 Author Share Posted February 1, 2022 Hi, Yes I have checked the docs : - There is nothing about the parameter "render_max_fps" - There are 2 docs about the parameter "video_refresh" but this parameter don't impact my simulation Link to comment
silent Posted February 2, 2022 Share Posted February 2, 2022 Quote - The parameter "render_max_fps" : I set it to a low value, but it doesn't affect the simulation. What do you mean by that? If you open console (~) and enter render_max_fps 25 what will happen? I've tested on several 2.6.x project and fps limit is being changed to 25. I'm afraid that's the only way that allow you to control FPS from console. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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