Wimo135 Posted January 2, 2022 Share Posted January 2, 2022 I have a boat mesh with global water and a physical water. When i Put the mesh in the water, the water clips inside of the mesh like this. How can i fix this? Link to comment
silent Posted January 3, 2022 Share Posted January 3, 2022 Willk1234 You need to use Field Spacer for this: https://developer.unigine.com/en/docs/2.15/objects/effects/fields/field_spacer/ 1 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Wimo135 Posted January 3, 2022 Author Share Posted January 3, 2022 Hi, i tried the filed space method and it worked. But is there anyway i can make it properly fit to my mesh. Thanks. Link to comment
silent Posted January 4, 2022 Share Posted January 4, 2022 I'm afraid, no. But you always can combine multiple shapes to get a good approximation of the ship's inside volume. 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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