silent Posted July 9, 2021 Posted July 9, 2021 UNIGINE volumetric multilayer cloud system meets strict requirements of quality and performance applicable to enterprise flight simulators, where clouds are a key part of simulation. In this tutorial: 00:00 — UNIGINE Volumetric Clouds System 00:52 — Creating cloud layers from presets 02:20 — Global settings for clouds 02:35 — Common settings 04:45 — Quality and Lighting settings 09:57 — Rounded settings 10:23 — Dynamic Coverage settings 11:55 — Customization of clouds 12:15 — Common parameters 13:11 — Configuring clouds based on a coverage texture 14:40 — Geometry parameters 15:46 — Noise parameters 17:32 — Configuring clouds based on a 3D texture (Cumulonimbus) 18:43 — Extra Noise parameters 19:18 — Detail parameters 20:01 — Applying distortion 20:32 — Shading of clouds 22:51 — Shadows from clouds 23:17 — Wind parameters 3 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
werner.poetzelberger Posted July 9, 2021 Posted July 9, 2021 Yes. That is a very useful video!! Thank you for that. b.w.
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