shawn.eckley Posted June 9, 2021 Share Posted June 9, 2021 Hi; I'm investigating replacements for our current 3D rendering system. I'm currently looking at Unigine. I'm seeing videos or tutorials on how to create a new C# project but i can't find anything on how to add it to an existing project. Another question. Our application is a winforms and a WPF control to host the existing 3D Rendering control. How can you incorporate unigine into a WPF control? Shawn Link to comment
silent Posted June 9, 2021 Share Posted June 9, 2021 Hi Shawn, WPF integration sample you can find in <SDK_Install_Dir>/source/csharp/apps: main_winform - WinForms sample integration main_wpf - WPF sample integration wpf_multiple_window - WPF with multiple viewports Please, keep in mind that these samples are only intended to work with the latest .NET 5 SDK (no .NET Framework 4.x support anymore). I would recommend to start with these and if you still have any questions left after initial integrations - we can discuss them later. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
leon.dong Posted September 23, 2022 Share Posted September 23, 2022 Ungine is robust enough to support running on any .net 4.0 or above ,both winform or WPF . Link to comment
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