leon.dong Posted May 28, 2021 Share Posted May 28, 2021 Hi guy: I know we can import FBX file in the Editor, just ask is there a way to do the same thing in C++ codes? Thanks. Link to comment
silent Posted May 28, 2021 Share Posted May 28, 2021 Hi Leon, You need to have Engineering+ in order to use built-in runtime import functionality. If you want to do this in cummunity version you will need to write your own FBX reader and converter into UNIGINE's .mesh runtime format. Thanks! 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Recommended Posts