How to Change the DirectX11 to OpenGL API in the UNIGINE Editor?


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I am new to UNIGINE and undergoing the phase of learning how to use it.. 

The main issue that I am facing is I am unable to change the DX11 API in the Editor to OpenGL. I changed the video option to OpenGL in SDK Browser Apk but that don't change the DX11 in the Editor, it remains in DX11 and don't change to OpenGL. How can I do it? 

Best Regards,
Pratik

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OpenGL on Windows is available in Engineering and Sim editions only.

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