Clutter terrain layer control


photo

Recommended Posts

If you have clutter controlled by terrain layer and use several landscape layers, clutter is spawned according to the first layer, not taking into account texturing overrides from other landscape layers:

image.thumb.png.49dce17e6819ce122bf5846f94c631f1.png

Link to post

Hi demostenes,

In basic case terrain mask works fine on our side. But there's might be confusing behavior, when clutter/grass needs to be re-enabled after enabling or moving overriding .lmap. It's legacy restriction, and it will be fixed in future versions. 

Could you please verify that clutter sets correctly on mask after re-enabling. If it's not the issue, could you please give clue where this behavior could be seen in your project?

Thanks

Link to post
1 hour ago, vvvaseckiy said:

Hi demostenes,

In basic case terrain mask works fine on our side. But there's might be confusing behavior, when clutter/grass needs to be re-enabled after enabling or moving overriding .lmap. It's legacy restriction, and it will be fixed in future versions. 

Could you please verify that clutter sets correctly on mask after re-enabling. If it's not the issue, could you please give clue where this behavior could be seen in your project?

Thanks

Sorry, it seems it was issue on our side.

 

 

Link to post