Joints and objects with high mass ratio

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In documentation clearly stated that high mass ratios should be avoided with joints.

But if I really need to connect objects with masses up to 1:20. Is there something I can do besides using third-party physics solutions?

Like increasing iterations count (setNumIterations)? Or something like that?

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1:20 ratio should be possible to tune, the critical point is something around 1:750 and higher, which are not recommended.

You can increase iteration numbers, that should help to get more stability.


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