tower120 Posted April 6, 2021 Share Posted April 6, 2021 In documentation clearly stated that high mass ratios should be avoided with joints. But if I really need to connect objects with masses up to 1:20. Is there something I can do besides using third-party physics solutions? Like increasing iterations count (setNumIterations)? Or something like that? Link to comment
silent Posted April 7, 2021 Share Posted April 7, 2021 tower120 1:20 ratio should be possible to tune, the critical point is something around 1:750 and higher, which are not recommended. You can increase iteration numbers, that should help to get more stability. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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