Jeff_D 1 Share Posted March 28 (edited) Hello, wondering what could have caused for an incorrect shadow detached from the object as shown on the image below. Thank you. Edited March 28 by Jeff_D Link to post
silent 471 Share Posted March 29 Hi Jeff, Could you please send us your scene (just data folder without any *.ung and *.cache files)? Maybe bias settings needs some tweaks, but it's hard to tell without seeing the scene first. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to post
Jeff_D 1 Author Share Posted March 29 (edited) On 3/28/2021 at 11:33 PM, silent said: Hi Jeff, Could you please send us your scene (just data folder without any *.ung and *.cache files)? Maybe bias settings needs some tweaks, but it's hard to tell without seeing the scene first. Thanks! done data.zip Edited March 31 by Jeff_D Link to post
silent 471 Share Posted April 6 Hi Jeff, Thank you for the test scene. You need to tune the Shadow Bias / Normal Bias options (maybe also adjust the shadow resolution to avoid additional artifacts): Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to post
Jeff_D 1 Author Share Posted April 6 Hi Silent, Setting the Bias to 0 gives a good result. Thank you, Jeff 1 Link to post
Recommended Posts