Importing terrain masks artefacts


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Latest unigine. When importing landscape terrain, sometimes and randomly texture masks are damaged and it causes artefacts over whole terrain. It is random, one import is OK, second damaged. It is even random, which masks are damaged. Lower resolutions like 4k are ok 99 percent of time, 8k sometimes, 16k always something broken. This is screen from 16k, two imports. My masks are R8 png, placed outside of unigine project:

image.thumb.png.cc830ad5732a15df61e79316d3b89c80.png

 

 


 

Edited by demostenes
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Hello demostenes,

Could you please attach or give location of the mask you're experiencing this issue with? The 16k one that's always causing issue would be the best. 

Thanks

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Posted (edited)
3 hours ago, vvvaseckiy said:

Hello demostenes,

Could you please attach or give location of the mask you're experiencing this issue with? The 16k one that's always causing issue would be the best. 

Thanks

Sure, do you still have that FTP site? Can you send me credentials+IP? Thanks

 

Edited by demostenes
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Thank you for your reference assets, we successfully reproduced the problem, we'll try to fix it in upcoming 2.14 release

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