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FBX Importer/Exporter incorrect rotation for cameras


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Hello,

Working back and forth with Blender to edit some FBX, I found that:

  • Unigine FBX Exporter will export cameras with a 90° vertical rotation added
  • Unigine FBX Importer will import cameras with a 180° vertical rotation added

As a check procedure, I imported and exported as FBX multiple times the same model with Blender, and no rotation was added on Blender side, so I guess the issue is on Unigine export/import.

Thanks! 

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