Amerio.Stephane Posted January 31, 2021 Posted January 31, 2021 Hello, A useful missing feature would be to be able to visualize masks flags as a special rendering debug mode. As a first and most useful first example, I'd like to visualize Intersection Mask in the editor viewport. This would help to quickly find these objects whose intersection mask is incorrectly set. We could select which bit masks we want to see and add a different color for each bit set. Thanks!
silent Posted February 1, 2021 Posted February 1, 2021 Hi Stephane, Thank you for the suggestion. Editor development schedule is quite tight right now, so I don't think that we can insert this (or similar) visualization tool in the nearest future. But it's quite useful thing to have out of the box :) In the meantime you can try to write a small UnigineScript-based expression in order to see how it works in real scenario inside the Editor. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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