Ben_93 Posted January 25, 2021 Share Posted January 25, 2021 I have been experiencing an issue for a while now where both the editor camera and player camera both show invisible terrain in the foreground at certain angles. Does anybody know why this might be? If I rotate the camera down towards the missing terrain it loads into view. Both cameras have a 0.1 near clipping distance (so it shouldn't be that) Hope these screenshots can help to get to the bottom of this! The third image uses the render_settings_nature preset and the near clipping on the terrain is even more pronounced. Link to comment
silent Posted January 25, 2021 Share Posted January 25, 2021 Ben_93, Try to decrease near clipping value for the selected player. Will that help? How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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