[SOLVED] mask issue in landscape


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The mask seems to be strangely formed. The mask's location is not correct.

(this is mask for snow)

image.thumb.png.ce8ea942db3748b798823724455a153e.pngimage.thumb.png.ca68fb32bc39a8599481ba41f5f7ae91.png

 

and,

Masks for trees and grasses are also created in wrong location, and are not made as much as the set range. (Less masks are made. Only 8 are created )

image.png.447a26b639faff5304ad1e5b6836835a.png

image.thumb.png.773f2b13d5acf01db0a40a4874e24452.png

 

The mask for snow uses the same file as the albedo texture. ( small red square is snow mask.[ ecw files] )
And the mask for vegetation used the "global cover" mask texture. (big two square is vegetation mask. [ tif files] )

 

What did I do wrong?

 

 

 

global_cover.tif global_cover2.tif

Edited by dongju.jeong
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After clearing the cache file, the terrain file was created normally.

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  • silent changed the title to [SOLVED] mask issue in landscape