rohit.gonsalves Posted November 26, 2020 Share Posted November 26, 2020 Just take one floor. Add planar Reflection like above. Take billboard Base. And apply material and texture. The reflection of billboard is wrong. The billboard is Z-Axis locked and Screen Aligned. Is there a quick fix for this? Regards, Rohit Link to comment
silent Posted November 27, 2020 Share Posted November 27, 2020 Hi Rohit, Indeed the planar reflections of the billboards looks wrong. We will check if there is a possibility for quick fix directly in a shader. Is that screenshot from 2.13? How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
rohit.gonsalves Posted November 28, 2020 Author Share Posted November 28, 2020 Dear Silent, Yes. Same is in 2.11.0.2 and 2.13. Rohit Link to comment
silent Posted November 30, 2020 Share Posted November 30, 2020 Ho Rohit, Turns out that billboards reflections never work correctly (because no code was ever written to support them in planar reflections). I would not expect that it would be added soon. In your particular case I'm afraid you will need to replace billboard with mesh. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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