"Combine by Postfixes" option is messing up my animations


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Hello,

I was trying to import an animated model from blender. With default import Settings it worked just fine, but when i check "Combine by Postfixes" my multiple LODs combine into one ObjectMeshStatic. Is there any way to prevent this from happening?

Here you can see the my file in blender:

image.thumb.png.80ea14a91d1522389fdc67cee43ec686.png

Unigine 2.12.0.2

Blender 2.90.1

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eoailg

Combine by postfixes option is not yet implemented for skinned meshes, sorry for the confusion.

We do have this feature in our TODO list, but I can't tell you right now when it will be implemented.

Thanks!

How to submit a good bug report
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FTP server for test scenes and user uploads:

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Okay, thank you for the quick answer.

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