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[SOLVED] Trouble with Physics Intersections


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Does anyone have a working example of physics intersections? I can get World Intersections to work, which detect things such as ObjectMeshClusters. However I can not for the life of me get an Object to return from my physics intersection. I can not find any working examples in the documents either. I have collision & intersection flags on my objects set. My objects also have a rigid body shape. They are ObjectMeshStatic class. Can anyone nudge me in the right direction

I have tried about a hundred different ways to re-write my snippet and ultimately, I get no Object return from my intersection.

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Thank you thank you so much. I'm not a fan of asking FOR code, but I've been tearing my hair out over this simple script.

Edited by find_me
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  • morbid changed the title to [SOLVED] Trouble with Physics Intersections
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