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clamp on custom airport


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Entity packet's clamp option work only on terrain.

 

Can it be clamped on airports or flat objects? 

Edited by dongju.jeong
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I was already using IG's setTerrainIntersectionMask(int) function and specifying the surface intersection mask of the ground.

 

so HAT/HOT response or LOS is work. but Entity's clamp doesn't work...Entity is clamped only on the terrain.

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