werner.poetzelberger Posted May 19, 2020 Share Posted May 19, 2020 (edited) What exaclty does the Lost Assets section mean and how can I use it? I have a lot of lost assest, but the corresponding Asset File does exist. Couldnt find appropriate info in the docs. https://developer.unigine.com/en/docs/2.11/editor2/cleaner/?rlang=cpp Fix Lost Assets. Fixing of lost assets is possible only manually—by checking each asset displayed in the second or third column. thx.w. Edited May 19, 2020 by werner.poetzelberger Link to comment
silent Posted May 20, 2020 Share Posted May 20, 2020 Hi Werner, That can happens when you manually delete some files in data directory (or delete .meta files without running Editor). Here is the basic scheme how assets links each other: So, you can even have image.png in place, but if guids are not matching you will see the lost asset warnings. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
werner.poetzelberger Posted May 20, 2020 Author Share Posted May 20, 2020 Right, but do I need to, and how can I solve these things? I dont see anything missing in the editor? best.w. Link to comment
silent Posted May 20, 2020 Share Posted May 20, 2020 If this is a problem you can try to reassign assets inside Editor. If you don't see this as a problem you can simply ignore this warning. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
leon.dong Posted May 21, 2020 Share Posted May 21, 2020 If you clearly know where is the asset file location , you could just modify guid.db file . It is a json format file . know the relation change it by yourself. Link to comment
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