rohit.gonsalves Posted May 8, 2020 Posted May 8, 2020 Hi, Simple suggestion. From https://developer.unigine.com/en/docs/2.11/editor2/projects/build_project?rlang=cpp#build_content All assets and their runtimes from the data/ folder and from all mount points But I have some more things than materials and properties stored at my mount points. When I create build the +.umount file mine is not automatically copied by the build creation. I can make it work by adding it to copy user files. But I suggest that as umount files are part of unigine asset creation they should be copied automatically. Rohit
silent Posted May 12, 2020 Posted May 12, 2020 Thanks for the suggestion. We will think how to handle use-cases like this and improve tool in the future SDK versions. 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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