slava.gusev Posted May 4, 2020 Share Posted May 4, 2020 There is no “collider object” parameter in the editor like in this video for 54 seconds Link to comment
morbid Posted May 5, 2020 Share Posted May 5, 2020 Hi, This flag was removed in the recent versions. Use per-surface flag instead: Thanks. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
slava.gusev Posted May 5, 2020 Author Share Posted May 5, 2020 Hi! Thanks. There is still a question How is a collision with a plane realized? Because if you hang a ShapeBox on it, you have to use scale and then shift it to the Z position so that the object does not freeze in air Link to comment
morbid Posted May 6, 2020 Share Posted May 6, 2020 In case with low poly plane just use regular collision flag with no physical body. If you need a body for a plane just increase its size by Z and shift it downwards. So, you did it right :) Thanks. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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