philip.holze Posted April 24, 2020 Share Posted April 24, 2020 (edited) Hello, I'm currently working on a project, where i want to use a so called Spacemouse for my input. The Spacemouse has its own SDK. Is there anyway to link the SDK of the Spacemouse into the Unigine Project? Thanks for the help Edited April 24, 2020 by philip.holze Link to comment
silent Posted April 24, 2020 Share Posted April 24, 2020 Hi Philip, In that case you can extend Engine functionality via plugins. You can check <SDK_Install_Dir>/source/plugins/Network/Steam directory for the example. Another plugin example is located in SDK Browser: Samples -> C++ Api -> Systems -> Plugins (don't forget to add existing plugin.vcxproj from <SDK_Install_Dir>source\samples\Api\Systems\Plugins\plugin directory). Thanks! 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
philip.holze Posted April 24, 2020 Author Share Posted April 24, 2020 (edited) Hi silent, thank you for the fast reply and advice. I will have a look into the example tomorrow and hopefully will find a way to integrate the SDK via plugin. Have a nice weekend! Edited April 24, 2020 by philip.holze Link to comment
Recommended Posts