antony.wells Posted April 23, 2020 Share Posted April 23, 2020 Hi, The intro to my game is a 3D animation, in engine. And I would like to add a set of titles over this animation. But I do not want plain text, I want it to be text that blurs in and out. How would I go about this? Is there a 2D class I can use within the engine to achieve this? Link to comment
silent Posted April 24, 2020 Share Posted April 24, 2020 Do you have any examples how this should look like? How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
antony.wells Posted April 24, 2020 Author Share Posted April 24, 2020 No, but maybe I can explain it better. The display would be the 3D scene, and the titles would just be text appearing and dis-appearing not all at once. And rather than just appear and disappear, they would blur in, then blur out, achieved via a custom pixel shader, or maybe a built in blur routine Unigine has. If this is still not clear, I'll make a mock up video to illustrate it. Thanks. Link to comment
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