ahmad.karami Posted April 21, 2020 Posted April 21, 2020 (edited) Hi Unigine Team, I have a robot , that all animations Idle,Run,Think,Walk,Dead, etc exist in a clip , Is it possible to separate the animations a 3d model? Is there a tool? In FBX Importer, there is no separation and fragmentation of animations? If not possible, can you add this feature to the unigine? I hope you understand what I mean. Thank you for your best game engine Edited April 21, 2020 by ahmad.karami
morbid Posted April 21, 2020 Posted April 21, 2020 Hi, Editor imports animations as is. If it was stored in one sequence, you'll get a single *.anim file. No built-in tools for animation, unfortunately. However, it is controllable via API. We do plan major improvements for animation tool set in the future updates. Stay tuned :) 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
demostenes Posted April 22, 2020 Posted April 22, 2020 You can easily separate animations in your amimation tool. For example motion builder has option to export all animations in one file, or each animation as single file. 2
ahmad.karami Posted April 25, 2020 Author Posted April 25, 2020 Thank you for your Information & your tips Mr @morbid & @demostenes LIKE TOP
Recommended Posts