fred.naar Posted April 20, 2020 Share Posted April 20, 2020 (edited) I believe Vec3 support for double usage mentioned in the below article is not yet supported in C# or am I missing a reference ? https://developer.unigine.com/en/docs/2.11/code/double_precision/usage?rlang=cpp#support_both thanks Fred Edited April 20, 2020 by fred.naar Link to comment
silent Posted April 20, 2020 Share Posted April 20, 2020 Hi Fred, For C# I guess you can use dvec3. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
fred.naar Posted April 20, 2020 Author Share Posted April 20, 2020 thank you I did not realize that, so basically it will then use a vec3 or a dvec3 in C++ part depending on the features you have (double precision coordinates) in your license, I guess.. Link to comment
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