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Deferred Buffer Intensity


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Hello There,

Moved From Rendering to correct Forum: Feature Suggestion.

This might be an important thing. When I use transparent planes after mapping transparent textures like incoming video feed which is chroma keyed. To make sure that Video will not get hamper by Unigine Post processing, I disable Deferred Buffer on alpha blended material. Works Charm. 

But in some cases when I might require to show DoF; I will only turn of Motion Blur post processing. But if these post processing parameters are available with the functionalities of Intensities than Just enable and Disable, We can have a great control over other feeds coming inside Unigine and one can manipulate them. Intensities in normalized range like DoF [0...1]. Motion Blur[0..1] etc..

Please advise.

Rohit

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