demostenes Posted March 19, 2020 Posted March 19, 2020 (edited) I am not able to make clutter mask working. First I tried R texture (dragged as .png into asset browser) and it does not work (clutter is not masked). In log is: 22:57:32 D:/esq/data/test/splatmap.png (935.9KB): import started... 22:57:32 D:/esq/data/test/splatmap.png : import finished 56.800000 ms 23:00:09 WorldClutterWorld::get_image(): bad image format "ATI1" in "guid://ee121490899b5eaf60237c4264308eb99bd4e8c4" file In documentation is written, that also RGB texture can be used and other channel ignored, so I exported it as RGB. It still throws same error: ObjectGrassWorld::get_image(): bad image format "DXT1" in "guid://2c6e676293cd3f59b4c9a0e4770af6f3c41d4fb6" file I ve tried to manually edit this mask via paint tool and it crashed editor with this error (R): 23:02:15 Direct3D11 error: invalid arg 23:02:15 D3D11Texture::create2D(): can't create ATI1 1024x1024 2D texture 23:02:15 Direct3D11 error: invalid arg 23:02:15 D3D11Texture::create2D(): can't create ATI1 1024x1024 2D texture 23:02:21 D3D11Texture::getImage(): texture is NULL RGB: 23:12:52 Direct3D11 error: invalid arg 23:12:52 D3D11Texture::create2D(): can't create DXT1 1024x1024 2D texture 23:12:52 Direct3D11 error: invalid arg 23:12:52 D3D11Texture::create2D(): can't create DXT1 1024x1024 2D texture 23:13:10 D3D11Texture::getImage(): texture is NULL Unigine 2.10. Edited March 19, 2020 by demostenes
silent Posted March 20, 2020 Posted March 20, 2020 Hi Jirka, Try to enable Unchanged checkbox in asset settings and reimport your original mask. Will this help? How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
demostenes Posted March 20, 2020 Author Posted March 20, 2020 6 hours ago, silent said: Hi Jirka, Try to enable Unchanged checkbox in asset settings and reimport your original mask. Will this help? Thanks, it started working and stopped crashing, but manual painting does nothing. I ve double checked on filesystem and mask is not modified even after exiting Unigine.
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