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Multichannel IGs GUI control


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Hello sir.

When building a GUI that can move from a three-channel IG, does Unigine recognize the three channels as one IG or each channel independent IG?

For example, if one channel image is 1024 X 720, the three channels are 3072 X 720.

I create a GUI that can move between 3 channels and set the window size to 3072 x 720 in Unigine.

Is the three-channel IG recognized as one? Is it recognized as an independent IG?

In order for the GUI of the center channel to move from side to side, do you need to create logic for the GUI for each channel?

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saewoon.oh

Could you please tell us what kind of task you are trying to solve? Generally speaking, the ObjectGUI that you can see in a samples or use draw some widgets on a screen does work only on a single PC. No multiple PCs supported.

You can try to use Mesh + Object GUI Mesh to place your GUI as 3D object into the scene and try to synchronize the GUI update logic (including mouse position if you want to drag this object by mouse) on master and slave PCs. So, yes, you will need to write a logic that will work on master and slaves (on each channel).

Thanks!

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