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spring arm functionality

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Does UNIGINE has something similar to UE4's spring arm functionality?

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This is just a camera attached to something with kind of logic?

Shouldnt be that hard to reproduce.

But, yes, sometimes some 'ready-mades' would come in handy. ;) (like for none programmers like me)

 

Edited by werner.poetzelberger

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gary

There is no built-in object like this in UNIGINE. I guess (as Werner already mentioned) it should be possible to implement by coding the custom player behavior.

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